AI Insights · Timothy · January 2024
Top 5 Basketball Games on Android in Lithuania for Q4 2023
Discover the performance trends of the top 5 basketball games on Android in Lithuania during Q4 2023, including downloads, revenue, and active users.
The fourth quarter of 2023 saw interesting trends in the performance of the top 5 basketball games on the Android platform in Lithuania. These insights are based on data from Sensor Tower, providing a detailed look at downloads, revenue, and weekly active users.
Basketball Arena: Online Game by Masomo Gaming showed varied performance in Q4 2023. Downloads peaked at 344 in mid-October but saw a decline towards the end of the quarter, finishing with 210 downloads in the last week of December. Revenue fluctuated, with slight peaks of $13 in early October and $15 in late October. Weekly active users increased from 748 at the start of the quarter to a peak of 1067 in mid-October, before stabilizing around 841 by the end of December.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS displayed robust performance. Downloads were relatively steady, starting at 210 and peaking at 358 in the final week of December. Revenue saw significant spikes, particularly in early November with $247 and early December with $130. Active users remained strong, starting at 2108 and peaking at 2345 in the last week of December.
Basket Battle by Supersonic Studios LTD experienced a notable increase in downloads, starting at 94 in late September and rising to 456 by the end of December. Weekly active users also saw an upward trend, beginning at 3351 and reaching 3989 in the last week of December. However, the game did not generate any revenue during this period.
Basketball Stars: Multiplayer from Miniclip.com had fluctuating downloads, with a high of 555 in early October and ending with 141 in the last week of December. Revenue saw minor peaks, with $76 in mid-October and $44 in mid-December. Active users peaked at 1122 in early October but declined to 545 by the end of the quarter.
Finally, NBA 2K Mobile Basketball Game by 2K, Inc. showed varied performance. Downloads fluctuated, peaking at 291 in mid-December. Revenue saw its highest point at $123 in early December. Weekly active users increased from 441 at the start of the quarter to a peak of 545 in mid-October, stabilizing at 510 by the end of December.
For more detailed insights and data, visit Sensor Tower.